

#Netnewswire 6 for mac#
NNW 5.1 (3007) for Mac (Big Sur public beta), just downloaded for the first time today because of the new Feedly support, as I've been using Feedly since Google Reader was taken from us, and didn't want to stop (because I also use it on linux/windows). Raised as new partly because of the identity of the feed I was having trouble adding, and because it was my very first experience of the app, so potentially an onboarding issue? If you have any problems, we will help you out in Slack (see above). Certain account types, like Feedly, aren't enabled and the Reader View isn't enabled because of this. This is because we have API keys that can't be stored in the repository or shared between developers. This is a special build of NetNewsWire with some functionality disabled.
#Netnewswire 6 code#
Now you should be able to build without code signing errors and without modifying the NetNewsWire Xcode project. You can now open the NetNewsWire.xccodeproj in Xcode. Note that PROVISIONING_PROFILE_SPECIFIER should not have a value associated with it.

Set ORGANIZATION_IDENTIFIER to a reversed domain name that you control or have made up. You can use Keychain Access to find your development team ID. Set DEVELOPMENT_TEAM to your Apple supplied development team. Then create a plain text file in it: SharedXcodeSettings/DeveloperSettings.xcconfig and give it the contents: CODE_SIGN_IDENTITY = Mac Developer If your NetNewsWire Xcode project file is at: /Users/Shared/git/NetNewsWire/NetNewsWire.xcodeprojĬreate your DeveloperSettings.xcconfig file at /Users/Shared/git/SharedXcodeSettings/DeveloperSettings.xcconfig Make a directory SharedXcodeSettings next to where you have this repository. Execute the script with the following command.Run this command to ensure you have execution rights for the script: chmod +x setup.sh.Open Terminal and cd into the NetNewsWire directory.

You can do this in one of two ways: using the included setup.sh script or by creating the folder structure and file manually. This allows for a pristine project with code signing set up with the appropriate developer ID and certificates, and for dev to be able to have local settings without needing to check in anything into source control. You can locally override the Xcode settings for code signing by creating a DeveloperSettings.xcconfig file locally at the appropriate path.
